Unfair And Glorious
Swept into the limbo, two players must collect skills in a dungeon within the allowed time. And then, fight against each other. Only the winner will be able to escape this strange world.
Context
This project has been realized during my first year at ICAN. The subject was free and we wanted to make a party game where players will have fun fighting each other.
My job
During this project, I mainly focused on the plateformer feeling. Jumps and movements needs to be as fluid as possibles and I really take care of it. Also I programmed the ability system with the input assignations mechanics. I encoutered difficulties with the integrations of animations but thanks to this, I better understood how animations work in Unity.


