Unfair And Glorious

Swept into the limbo, two players must collect skills in a dungeon within the allowed time. And then, fight against each other. Only the winner will be able to escape this strange world.

My Role ?

My Role ?

Game Designer and Gameplay Programmer

Game Designer and Gameplay
Programmer

When ?

When ?

2022

Game Engine

Unity

Link

Context

This project has been realized during my first year at ICAN. The subject was free and we wanted to make a party game where players will have fun fighting each other.

My job

During this project, I mainly focused on the plateformer feeling. Jumps and movements needs to be as fluid as possibles and I really take care of it. Also I programmed the ability system with the input assignations mechanics. I encoutered difficulties with the integrations of animations but thanks to this, I better understood how animations work in Unity.

Contact

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